
United Nations · Meta Quest
Vehicle search training
A VR simulation for practising searches of cars, trucks and shipping containers, with assessment and varied evidence locations.
Read the case studySafety, security & operations
Help your team practise situations that are hard to recreate at work. Our Bangkok team builds VR and desktop training simulations around your procedures, environments and learning objectives.
A 30-minute conversation with our Bangkok team.

United Nations · Laptop-based simulation
Maritime investigation trainingA fishing-vessel search exercise for practising evidence collection on standard laptops.
3 projects for UNODCUnited Nations Office on Drugs and Crime
VR and desktop deliveryChoose the format around your learners.
Your procedures, made interactiveCommission a simulation for your organisation.
Industrial and logistics teams
Rehearse hazard recognition, emergency procedures and communication in a simulated version of your working environment.
Law enforcement and security teams
Practise systematic searches, evidence handling and decisions through scenarios built around your procedures.
Employers and training providers
Turn a complex process into a repeatable exercise, with clear steps, learner feedback and a trainer-led review.
Selected training projects

United Nations · Meta Quest
A VR simulation for practising searches of cars, trucks and shipping containers, with assessment and varied evidence locations.
Read the case study
Oil & gas · VR simulation
Emergency response practice in a refinery environment, with a live radio link between the trainee and facilitator.
Read the case studyBring your procedures, training objectives and examples of the decisions people need to make. We agree the scenario and how it should be assessed.
Start with a focused exercise. Your subject specialists review the environment, interactions and feedback before the scope expands.
Plan the devices, facilitator workflow and rollout together. Agree reporting, documentation and ongoing support as part of the project.
Use VR for spatial, hands-on practice, or desktop simulations when access to headsets is limited. We scope the devices and assessment requirements with you.
For exercises involving conversation or judgement, we can explore AI role-play and feedback. We agree its scope, trainer oversight and data requirements during discovery.
The main cost drivers are the environments, trainee interactions, branching scenarios and assessment requirements. Headsets, device management, translations and ongoing support also need a budget. We scope a focused pilot before quoting, so you can see what is included and what can wait.
No. We also build desktop simulations for standard laptops. VR suits exercises where spatial awareness and interaction matter; desktop delivery can suit searches, decisions and procedural practice when headsets are impractical. The learning objective and delivery setting determine the format.
We can develop exercises around your workplace, procedures and equipment. Your subject specialists need to review the scenario and assessment. Our refinery emergency-training demo combines equipment interaction with communication between a trainee and a facilitator.
Agree the observable tasks before development: steps completed, missed checks, decisions and the feedback a trainer needs. Test the pilot with representative learners and compare their performance with your existing training approach. A simulation’s completion score alone does not establish workplace competence.
Tell us about your learners and one training scenario. We can discuss the format, a practical pilot, likely scope and budget on a 30-minute call.
Useful things to bring
Cost and delivery time depend on the scenarios, environments and integrations. We define those before quoting.